Here are the season modifications made with last season players feedbacks.
All of these modifications have been extensively tested before going live, and the goal is get a better and balanced server that will lasts more time.
- a) Instant buy added on magic shop NPC's to avoid queue using: "instant buy backpack of mana fluid/blank rune";
- b) Players base regen decreased from 3 to 2 per tick;
- c) Party experience bonus decreased to 15% (2 vocations), 30% (3 vocations) and 50% (4 vocations);
- d) No more teleport to temple when losing premium (free accounts still with promotion, cities and boat access);
- e) Rookgaard double experience at the first day.
a) Auto reconnect button on client;
b) Fixed experience counter module on client;
c) Fixed battle module on client.
a) Tasks experience nerfed in 20% and increased repetition number;
c) Druids and Knights on full party hunt (one of each vocation) may hit only 1% of monster HP to get task count.
a) Sieges does not send global message on start anymore, just on exit;
b) Increased a little bit all siege bosses strenght.
a) Nerfed Lavahilon respawn on Eastern Windgard;
b) Nerfed Infernal Drake experience and increased strenght;
c) Nerfed Armored Cyclops experience and increased strenght;
d) Nerfed Crystal Wolf loot;
e) Increased strenght and speed of Fire Bug.
a) Higher nerf on AOE runes and spells, now decreasing 10% instead 5% by player hitted to maximum 60% of decrease;
c) Fixed Paladin's Power Bolt damage formula;
d) Power Bolt conjure count reduced from 3 to 2;
e) Increased Knights heal and decreased maximum damage in 5%.